Current Student Collaborations Participants
View a list of the students, faculty, staff, and mentors currently involved in Psyche Student Collaborations.
Date: December 6, 2018
Major: computer science
Genre/Medium: Game Board
About the work: Psyche: The Game was an idea that was born off the back of the Psyche cereal box project. It is a mixed media piece combining the crispness of digital vector lines and text with hand drawn art of the orbs. The color scheme matches the Psyche mission.
Starting at Earth, players pass Earth’s Moon and Mars before arriving at Psyche the asteroid. I wanted to add a lot of actionable squares that not only made the board competitive but also allowed the players to experience the journey as Psyche the probe. I was excited to add a little bit of my computer science background into the piece with a nod to the old blue screen of death. I liked the idea of choosing your own orbital insertion path to add randomness to the game. The asteroids in the belt that both paths pass through were taken from the cereal box project so that the two pieces had a common tie. The stars are all part of a multitude of constellations hiding in the background.
Psyche Inspired is a program that brings undergraduate students from any discipline or major together to share the excitement, innovation, and scientific and engineering content of NASA’s Psyche mission with the public in new ways through artistic and creative works. These works are posted on the website and highlighted on Twitter and Facebook. View the full resolution images in the image gallery.
Psyche Inspired was piloted at ASU during the 2017-2018 academic year. The works from the 2017-2018 Psyche Inspired cohort are collected in a downloadable book that tells the story of Psyche through musical scores, sculptures, painting, 3-D models, photography, acrylic art, needlepoint, stop-motion films, and mixed media.