Psyche Mobile App – Andromeda


Arizona State University (Tempe Campus)


Titanium Class (2017 – 2018)

Student Team

Whey-Jan Chen, Computer Science
Ogheneochukome Erhueh, Computer Science
Lauren Hancox, Engineering Management
Connor Keith, Graphic Design
Yifan Li, Computer Science
Kevin Shim, Computer Science

Scientific & Technical Guidance

Paul Howell, Adjunct Faculty, The Design School
Eric Montgomery, Instructor, Visual Communication Design
Al Sanft, Associate Professor, Visual Communication Design

Academic Guidance

Yitao Chen, Graduate Research Associate, Computing, Informatics, and Decision Systems Engineering
Dr. Daniel McCarville, Professor of Practice, Computing, Informatics, and Decision Systems Engineering
Dr. Ming Zhao, Associate Professor, Computing, Informatics, and Decision Systems Engineering

Project Description

The team worked to create a mobile app to engage the user in exploring the excitement and innovation of the Psyche mission with:

  • Multimedia gallery that can accommodate still images and videos
  • Aggregation of Psyche social media
  • Mission countdown clock
  • Mission timeline
  • Interesting and engaging way to present Psyche facts
  • Wildcard feature

This work was created in partial fulfillment of Arizona State University Capstone Courses “GRA 461-462” and “CSE 485-486.” The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission ( “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.