Web-Based Game – ASU – A

“M.I.S.T”

INSTITUTION

Arizona State University (ASU)

CLASS

Tungsten Class (2023 – 2024)

STUDENT TEAM

Bryant Lopez Roman, Software Engineering
Dhalia Nguyen, Software Engineering
James Oliver, Software Engineering
Joshua Benn, Software Engineering
Matthew Myers, Software Engineering

SCIENTIFIC AND TECHNICAL GUIDANCE

Dr. Cassie Bowman

ACADEMIC GUIDANCE

Vijay Suthar

PROJECT DESCRIPTION

“A futuristic adventure exploration 2D platformer using tools inspired by the Psyche spacecraft to navigate a new environment. In the far, distant future, after getting lost and crashing into the old Psyche spacecraft, a space delivery driver ends up stranded on the Psyche asteroid. Find elements throughout 7 unique levels to upgrade your tools, collect 8 tungsten pieces to fix up the ship, and get this poor delivery driver back on track!”

This work was created in partial fulfillment of the Arizona State University Capstone Course “SER 401”. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.asu.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.