Web-Based Game – Passage to Psyche
INSTITUTION
Arizona State University
CLASS
Nickel Class (2020 – 2021)
STUDENT TEAM
Brandon Chan, Computer Science
Elizabeth Jenner, Computer Science
Thera Nicole Manuel, Computer Science
Madison Roy, Computer Science
Aaron Watchman, Computer Science
ACADEMIC GUIDANCE
Dr. Ryan Meuth, Senior Lecturer, School of Computing, Informatics, and Decision Systems Engineering, ASU
PROJECT DESCRIPTION
The Psyche mission seeks to encourage and maintain the public interest in the mission by developing a fun and informative web-based game that would be interesting and enjoyable for all ages. The challenge of this project is to develop a compelling, robust, and accurate game that helps people learn while having fun.
In Passage to Psyche you must avoid asteroids and collect energy to keep yourself powered-up. As you go along make sure to collect coins for customization!
Credits: The assets from the web game were all created by team member Aaron Watchman, except for the space dog, which was created by ASU student Adrienne Vescio.