Web-Based Game – Jump to Psyche
INSTITUTION
Arizona State University
CLASS
Nickel Class (2020 – 2021)
STUDENT TEAM
Assad Yousuf, Computer Science
Danial Yunus, Computer Science (Cybersecurity)
Sophia Shovkovy, Computer Science
Viraj Nimmagadda, Computer Science
ACADEMIC GUIDANCE
Dr. Ryan Meuth, Senior Lecturer, School of Computing, Informatics, and Decision Systems Engineering, ASU
PROJECT DESCRIPTION
The Psyche mission seeks to encourage and maintain the public interest in the mission by developing a fun and informative web-based game that would be interesting and enjoyable for all ages. The challenge of this project is to develop a compelling, robust, and accurate game that helps people learn while having fun.
In Jump to Psyche you must navigate the robot through grey meteors while avoiding the red ones. Aim to reach 200 points to complete the journey to Psyche.