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Psyche Experience Mobile App – Orbit

Institution

Arizona State University (Tempe Campus and Polytechnic Campus)

Class

Iron Class (2018 – 2019)

Student Team

Joshua Lee, Engineering Management
Thor Millsaps, Information Technology
Daniella Ozair, Graphic Design
Kyle Peterson, Graphic Design
Ryan Schenk, Information Technology
Sarah Schnoor, Information Technology

Academic Guidance

Prof. Damien Doheny, Undergraduate Program Chair, Information Technology
Dr. Usha Jagannathan, IT Graduate Program Chair, Information Technology
Dr. Daniel McCarville, Professor of Practice, Computing, Informatics, and Decision Systems Engineering
Prof. Al Sanft, Associate Professor, Visual Communication Design
Dr. Tatiana Walsh, Faculty Associate, Information Technology

Project Description

ASU, as the lead of the Psyche mission, challenged capstone teams to develop a mobile app to engage the public in the mission in a way that was fun and interactive. To achieve this goal, the Psyche mission team invited six interdisciplinary teams of senior capstone students to compete in the development of a mobile experience (game, interactive, AR, etc.) for Psyche.

Mobile app design

This work was created in partial fulfillment of Arizona State University Capstone Courses “IFT 401-402″, “GRA 461-462”, and “IEE 485-486”. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.asu.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.