Psyche Experience Mobile App – Arrival


Arizona State University (Tempe Campus)


Iron Class (2018 – 2019)

Student Team

Clara Early, Graphic Design
Austin Efnor, Software Engineering
Tarryn Falls, Software Engineering
Sierra Granillo, Computer Science
Nathan Nikan, Computer Science
Victor Ruiz, Engineering Management
Matthew Stinson, Computer Science
Augustine Wehn, Graphic Design

Academic Guidance

Dr. Daniel McCarville, Professor of Practice, Computing, Informatics, and Decision Systems Engineering
Dr. Ryan Meuth, Lecturer, Computing, Informatics, and Decision Systems Engineering
Prof. Al Sanft, Associate Professor, Visual Communication Design
Dr. Ming Zhao, Associate Professor, Computing, Informatics, and Decision Systems Engineering

Project Description

The goal was to develop a mobile application experience for the public. This mobile app was required to be user-friendly with the purpose of engaging and informing the public about the Psyche mission. The mobile app was required to be tested, debugged and fully-functional for iOS and Android platforms.

Screenshot of Mobile App providing details of the Psyche asteroid.


Screenshot of mobile app providing a mission overview.

This work was created in partial fulfillment of Arizona State University Capstone Courses “GRA 461-462,” “CSE 485-486,” and “IEE 485-486.” The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission ( “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.