Web-Based Game – Psyche Support
INSTITUTION
Penn State Behrend
CLASS
Copper Class (2021 – 2022)
STUDENT TEAM
Thomas Foos, Software Engineering
Nicklas Kotte, Computer Science
Tyler Erdos, Computer Science
Matthew Graham, Computer Science (fall only)
ACADEMIC GUIDANCE
Prof. Melanie Ford, Assistant Teaching Professor, Computer Science and Software Engineering, Penn State Behrend
PROJECT DESCRIPTION
The objective of this project is to create a web-based game for the NASA Psyche mission. It will function as a learning tool by meeting the Next Generation Science Standards for Earth and Space Science at the fifth-grade level. The gameplay involves a linear story, where you play as fifth grade student in the year 2300. Your mission is to travel to Psyche to learn and explore. In order to diversify gameplay and allow for each team member to express their creative ideas, each team member led development on a different minigame.
Play Psyche Support
Move the character around to explore!