Web-Based Game – Psyche Run

INSTITUTION

Arizona State University

CLASS

Copper Class (2021 – 2022)

STUDENT TEAM

Christopher Black, Engineering Management
Colin Finnegan, Computer Systems Engineering
Rohan Kapur, Computer Science
Siyuan Zhou, Computer Science

ACADEMIC GUIDANCE

Dr. Helen Chavez, Lecturer, Computer Science, School of Computing and Augmented Intelligence, ASU
Dr. Joe Juarez, Lecturer, Industrial Engineering and Engineering Management, School of Computing and Augmented Intelligence, ASU

PROJECT DESCRIPTION

Psyche Run is a web-based Mario Brothers-style jump game that has educational pop-up questions to inform and connect the public with the NASA Psyche mission.

Play Psyche Run

GAME PLAY

This perilous adventure will teach you about the Psyche mission. Use your avatar to navigate through the many treacherous obstacles using your keyboard. Make sure to keep a level head as you answer Psyche-related questions that guide you towards your end goal!

It is up to you to answer the trivia and guide yourself to safety in Psyche Run!

This work was created in partial fulfillment of Arizona State University Capstone Courses “IEE 486/CSE 424/CSE 486″. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.asu.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.