Web-Based Game – Neno’s Asteroid Adventure

INSTITUTION

Arizona State University (Online)

CLASS

Copper Class (Summer 2022 – Fall 2022)

STUDENT TEAM

Amena Mabrouk, Information Technology

ACADEMIC GUIDANCE

Dr. Gennaro De Luca, Assistant Teaching Professor, School of Computing and Augmented Intelligence, ASU
Dr. Michael Walsh, Instructor, Polytechnic School Information Technology Programs, ASU

PROJECT DESCRIPTION

The intended purpose of Neno’s Asteroid Adventure is to Inform the public about the NASA Psyche mission through a fun and inspiring web-based game that’s engaging and accessible to children ages ten years of age and up. The goal of the game is that the player explores the world, collects all asteroids, finds the portal with the hidden spaceship to win the game. The inspiration came from the NASA Psyche mission that, for first time ever, revolves around exploring an asteroid likely made largely from metal. The game exposes users to this amazing endeavor.  The stakeholders are players ten years of age and up and the NASA Psyche mission. The technologies used are Java programing language, Gimp as a software image editing tool for creating the path and world of the game, GitHub, and Eclipse IDE.

This work was created in partial fulfillment of Arizona State University Capstone Courses “IFT 401/402″. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.asu.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.