AR/WebXR for Public Engagement – UCI – A

“Zotonauts”

INSTITUTION

University California, Irvine (UCI)

CLASS

Tungsten Class (2023 – 2024)

STUDENT TEAM

Jingjing Wang, Computer Science
Trinh Nhu Khang Le, Computer Science
Carl Grini, Computer Science
Van Anh Trinh, Computer Science
Trey Miller, Computer Science
Menachem Mendel Shifrin, Computer Science

ACADEMIC GUIDANCE

Professor Sergio Gago-Masague
TA Barbara Martinez Neda

Scientific and Technical GUIDANCE

Cassie Bowman
Niketan Chandarana
Prasad Mahalpure

PROJECT DESCRIPTION

We’re developing an immersive 3D web experience accessed via QR code, aimed at educating users about NASA’s Psyche mission. Users can explore mission details through the guidance of Psyche Bot and interactive gameplay, including assembling the spacecraft and gathering facts about asteroids and spacecraft. Additionally, a notebook feature enables users to revisit and review their discoveries. Upon completion, users receive a certificate directing them to the official Psyche website, encouraging further exploration of the psyche mission.

 

This work was created in partial fulfillment of the University California, Irvine Capstone Course “CS 180A”. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.asu.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.