Web-Based Game – Mission: Psyche
INSTITUTION
Penn State Behrend
CLASS
Nickel Class (2020 – 2021)
STUDENT TEAM
Austin Alloway, Software Engineering
Benjamin (Ben) Clark, Computer Science
Rachel Shreve, Software Engineering
ACADEMIC GUIDANCE
Dr. Ziyun Huang, Assistant Professor, Computer Science and Software Engineering, Penn State Behrend
PROJECT DESCRIPTION
The Psyche mission seeks to encourage and maintain the public interest in the mission by developing a fun and informative web-based game that would be interesting and enjoyable for all ages. The challenge of this project is to develop a compelling, robust, and accurate game that helps people learn while having fun.
Play the ‘Mission: Psyche’ Game Here!
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Start Screen
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Credits
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Gameplay
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Gameplay
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Gameplay
This work was created in partial fulfillment of Pennsylvania State University Capstone Courses. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.asu.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.