Web-Based Game – Survive to Psyche
INSTITUTION
Arizona State University
CLASS
Nickel Class (2020 – 2021)
STUDENT TEAM
Jacob Greenhalgh, Software Engineering
Ryan Hill, Computer Science
Sadman Hossain, Computer Science
Adi Kulkarni, Computer Science (Cybersecurity)
Samuel (Sam) Maness, Computer Science
ACADEMIC GUIDANCE
Dr. Helen Chavez, Lecturer, School of Computing, Informatics, and Decision Systems Engineering, ASU
Dr. Ryan Meuth, Senior Lecturer, School of Computing, Informatics, and Decision Systems Engineering, ASU
PROJECT DESCRIPTION
The Psyche mission seeks to encourage and maintain the public interest in the mission by developing a fun and informative web-based game that would be interesting and enjoyable for all ages. The challenge of this project is to develop a compelling, robust, and accurate game that helps people learn while having fun.
In Survive to Psyche you must help the spacecraft dodge meteoroids on its journey to the Psyche asteroid. Try to get the highest score before the spacecraft reaches Psyche in 2024!