Web-Based Game for Psyche – Super Psyched

INSTITUTION

Seattle University (SU)

CLASS

Iridium Class (2024 – 2025)

STUDENT TEAM

Kevin Bui, Computer Science
Grace Lane, Computer Science BS (Business and Finance Specilization)
Lyle Vitales, Computer Science
Hanjin Jacobs, Computer Science
Colin Curry, Computer Science

ACADEMIC GUIDANCE

Dr. Nate Kremer-Herman, PhD
Dr. Cassie Bowman, Ed.D

PROJECT DESCRIPTION

Our game is an immersive, educational game inspired by NASA’s Psyche mission. Players begin by guiding Kuiper, the mission leader, as they make their way to the mission control room. From there, Kuiper must complete a series of four engaging minigames, each simulating a unique aspect of the real Psyche mission. Whether it’s spacecraft navigation or asteroid composition analysis, players will learn and interact with the science and technology behind the journey to Psyche.

This work was created in partial fulfillment of the Seattle University Capstone Course “CS 25. 11 & CPSC 4870”. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.asu.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.