NASA Surface Data VR – Psyche 16: Expedition VR

INSTITUTION

University of California, Irvine (UCI)

CLASS

Iridium Class (2024 – 2025)

STUDENT TEAM

Armani Cardenas, Informatics
Caroline David, Informatics
Yeseul Lim, Software Engineering
Dylan Peppard, Software Engineering
David Branson, Software Engineering

ACADEMIC GUIDANCE

Professor Darren Denenberg, UCI
Dr. Cassie Bowman, ASU

PROJECT DESCRIPTION

Psyche 16: Expedition VR is a first person virtual reality simulation of the surface and orbit of Asteroid 16 Psyche, as well as the surface of the Moon. The project features two gameplay modes: Event Mode (timed levels), and Play Mode (untimed levels). Players may select from a variety of scenes, from the base of a deep metallic crater, to flying through space as the Psyche Spacecraft orbits the Asteroid Psyche. Players are immersed in a 360 degree virtual world where they interact with objects to learn more about them. Discover all of the objects in the game to win!

 

 

 

 

 

 

 

This work was created in partial fulfillment of the University of California, Irvine Capstone Course “INF 191A”. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.asu.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.