M-Type Asteroid Sampling Simulator – CTRL-ALT-Elite

INSTITUTION

Brigham Young University – Idaho (BYU – Idaho)

CLASS

Iridium Class (2024 – 2025)

STUDENT TEAM

Jerry Lane, Software Engineering
Levi Johnson, Software Engineering
Gerin Wilde, Computer Science
Brycen Williams, Computer Science
Ryan Funk, Computer Science
Kristin Thumstedter, Computer Science
Cayleigh Leishman, Software Engineering

ACADEMIC GUIDANCE

William Clements
Chad Macbeth

PROJECT DESCRIPTION

We have developed a Psyche Lander Simulation system that allows users to land a spacecraft on the Asteroids surface. The goal is for the system to accurately simulate the Psyche environment, including atmospheric conditions, gravity, and terrain, providing a realistic landing experience. Users can control the spacecraft in real time or use autonomous landing features to safely navigate the descent. The project includes visual feedback with detailed 3D graphics and real-time telemetry data to monitor crucial parameters like altitude, speed, and fuel. This system serves as an educational tool and a research aid for space agencies and enthusiasts interested in Space exploration.

This work was created in partial fulfillment of the Arizona State University Capstone Course “CSE 397 & 499”. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.asu.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.